#pragma once
#include <stdlib.h>

class CPosition
{

public:
	// constructor & destructor
	CPosition(void);
	~CPosition(void);
	CPosition(float fX, float fY);

	// overloading operator + & -
	CPosition operator+(CPosition p);
	CPosition operator-(CPosition p);
	
	// public variables
	float m_fX;
	float m_fY;
};

